Science: Current crowd simulations, used to develop safe public spaces, usually treat virtual humans within the model as simple particles that repel each other and zoom to their destinations. While these models are useful for predicting how long pedestrians might take to cross an intersection, they cannot reconstruct or predict the chaotic movement of a large number of people trying to escape a crowded room. Mehdi Moussaid, of the University of Toulouse, France, and colleagues created a computer model that emphasizes human behavior rather than many-body physics. The model doesn’t ignore physical laws, such as the person-to-person energy transfer that help explain “crowd-quakes”, but it does rely on heuristic formulas the team derived from studying patterns of pedestrian movement in videos. Moussaid’s approach is the first to accurately reproduce pedestrian behavior across a spectrum of intensity: from lanes of pedestrians formed in simulations of hallway interactions to emergency escapes from bottlenecked rooms.
The finding that the Saturnian moon may host layers of icy slush instead of a global ocean could change how planetary scientists think about other icy moons as well.
Modeling the shapes of tree branches, neurons, and blood vessels is a thorny problem, but researchers have just discovered that much of the math has already been done.
January 29, 2026 12:52 PM
Get PT in your inbox
PT The Week in Physics
A collection of PT's content from the previous week delivered every Monday.
One email per week
PT New Issue Alert
Be notified about the new issue with links to highlights and the full TOC.
One email per month
PT Webinars & White Papers
The latest webinars, white papers and other informational resources.